MDT 1000 Introduction to Media Technologies 3 Credits
This course critically analyzes mass communication and its effect on society. It equips students with media literacy skills to deconstruct mass media’s influence. It compares media representations of societal behavior and belief systems of differing cultures. Students study film and television and how these media depict individuals, institutions, and issues. Students also study copyright and ethics in the converging media workplace and the history of mass media 1850-present.
MDT 1600 Game & Simulation Design & Development Introduction 3 Credits
Overview course for design and development of video game systems. Topics include game theory, asset management, game production techniques and “game engine” use. Students will create a game demo presentation for analysis. Designed for anyone interested in pursuing further training in either game/simulation design or development or both.
MDT 1620 Game & Simulation Design I 3 Credits
Workshop oriented introduction to the field of game design theory and fundamental game/simulation design and construction tools. Project planning, management and workflow will be covered and employed. Students will create visual and aural assets to explore how to design the “look and feel” of a videogame. Assets will be created using basic 2D and 3D animation tools, and sound production and video editing tools. Individual students will design and produce basic games or simulations which will compete for consideration for further development based on their potential for commercial viability. Prerequisite(s): MDT 1600
MDT 1950 Design for Digital Screens 3 Credits
This course explores how the major aesthetic media elements (light, color, space, time, motion, sound and concepts of design) are creatively applied to luminous screens and digital display. Visual structures and principles developed for two-dimensional surface design and those unique to surfaces that glow and refresh in time, as well as communication theories and the impact of media convergence on design, are studied to develop visual thinking and problem solving for the display of and interaction with content delivered by digital media and the internet.
MDT 2100 Photoshop Essentials 3 Credits
Students are introduced to photo editing, image enhancement, workflow, compositing images using Adobe Photoshop CS4® and related software, with images from digital cameras and other digital media. Topics covered include editing, raw conversions, density correction, color correction, color theory, selecting, layers retouching, special effects, text effects, and using Photoshop® as a design tool. Documents created in class will be optimized for Web, print and multimedia uses. Students will complete a variety of assigned exercises as well as create personal projects.
MDT 2670 Game & Simulation Design in 3D 3 Credits
The primary emphasis of the course will be to further develop the simulation or game project completed at a “single level” in CGT 2160 class. The course will expand the project to include possible multiple levels, AI (artificial intelligence), advanced textures, enhanced interactivity, graduated injury recovery, incidental damage, improved character animation, etc. The overall intent will be to add more entertainment value and/or more realism and work with contemporary design challenges. The course will engage online volunteer testers to glean feedback for possible product modification. 3D character animation will be developed. Prerequisite(s): CGT 2160
MDT 2680 Game & Simulation Practicum 3 Credits
Students work in a collaborative effort as a team member to plan, design, code, develop, manage, build, modify and produce a simulation or game. Prerequisite(s): CGT 2160 Corequisite(s): MDT 2670
MDT 2800 Professional Practices 3 Credits
A study of how media function in the professional world. Interrelation of media disciplines, professional organizations, media ethics and law, intellectual property, subject and client rights, and professional standards are explored. This course is focused on aspiring photographic media professionals, with special attention paid to marketing, pricing, business plans and other concerns of freelancers. Prerequisite(s): consent of program coordinator
MDT 2998 Media Technologies Internship 1-3 Credits
This course is a supervised work experience requiring a minimum of 100 hours for PHO students and 45 hours in other fields of media technologies. Individual communication is arranged instead of class attendance. May be repeated for a total 3 credits. Prerequisite(s): Consent of program coordinator